
Greatest of Great Deliverers
platinumObtained all Death Stranding trophies.

Death Stranding
Total trophies
63
Visible trophies
63
Hidden trophies
0

bronze
58

silver
3

gold
1

platinum
1
Estimated platinum difficulty
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Overview
Death Stranding: Director's Cut is a game built around a clear progression loop that combines core gameplay mastery with structured objectives and optional side content. Players improve their effectiveness over time by learning systems, refining strategy, and adapting to new challenges as difficulty and complexity increase.
Its design rewards consistency, experimentation, and long-term engagement, making it suitable for both completion-focused players and those who enjoy optimizing performance. Whether approached casually or competitively, Death Stranding: Director's Cut offers a replayable experience with meaningful progression and a strong gameplay identity.
Trophies
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Obtained all Death Stranding trophies.

Complete at least 20 unique premium deliveries in each order category with an evaluation of "Legend of Legends" or "Legend of Legends of Legends."


Reach the maximum connection level with all facilities.

Reach Grade 60 in all delivery evaluation categories.

Complete the prologue: Porter.






Complete Episode 6: Deadman.


Complete Episode 8: Heartman.


Complete Episode 10: Die-Hardman.

Complete Episode 11: Clifford Unger.

Complete Episode 12: Bridges.




Complete at least 10 unique premium deliveries in each order category with an evaluation of "Legend," "Legend of Legends," or "Legend of Legends of Legends."


Complete a standard order with a delivery bot.

Complete your first structure (signs, ladders, and climbing anchors also count.)

Complete at least one of every type of structure (including signs, ladders, and climbing anchors.)

Connect your first new affiliate to the UCA.


Reach connection level three with a facility.


Reach a total of 2,400 Likes on the Results Screen.

Reach a total of 50,000 Likes on the Results Screen.

Deliver your first piece of lost cargo.

Make your first donation of weapons, equipment, etc.

Recycle chiral crystals for the first time.

Restore your first memory chip.


Acquire your first piece of customization data.




Help porters through a MULE or terrorist area for the first time.



Reach Grade 10 in any delivery evaluation category.


Heal by sleeping for the first time.

Change footwear for the first time.





In a BT area, cut an umbilical cord for the first time without the BT noticing.

Trade with another porter for the first time.

Soothe a crying BB and stop the crying for the first time.

Send a shout out and have it returned for the first time.

Dispose of chiralium-contaminated cargo in the crater lake for the first time.

Upgrade all types of structure to the maximum level.

Pee outside for the first time.


Use the music player for the first time.


Fabricate all available weapons and equipment.
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